Frogs plant their hands
Frog-like hoppers now walk and hop on their hands too: hands land first, lift first, and the head stays off the floor.
Releases, improvements and fixes, and the occasional longer story about how the engine works. The changelog lists every change on one page; subscribe by RSS.
Frog-like hoppers now walk and hop on their hands too: hands land first, lift first, and the head stays off the floor.
The bounding run was rebuilt to flow: the body rises and falls on one smooth curve, the front legs stretch forward in the air, and four-legged creatures get good settings out of the box.
Four-legged walks looked stiff and slow and shook when the front feet touched down. They now fold their paws, roll their shoulders and hips, and move at the speed their stride implies.
Copy one animation's dials, or a creature's whole feel, and paste them onto another creature. Makers can let others copy the dials of their public creatures.
The sting is now a real forward strike with its own dials, and ClawAttack swipes diagonally with alternating paws, three times by default.
Insects, spiders, crabs and scorpions come with two to six legs a side. The guided rig now asks, and builds exactly that many.
In every Defeated style the body went through the floor at the moment of impact, on every creature. It now stops at the floor and still bounces.
Models from AI generators skin cleanly, feet and toes sit flat on the ground, tails go all the way to the tip, and shoulders no longer slide into the chest.
Opening Sign up while the page was still loading could close the form as you typed.
A clawed foot ends where the claws begin, hind legs bend at the back, and the guided rig can take a wing's wrist.
The Unity importer lays out the controller it generates instead of Unity's diagonal staircase.
We put twenty unseen creatures through the guided rig, looked at every result, and fixed what was wrong. Quick mode now also asks for the knee.
We walked through the editor as someone who has never rigged anything and fixed every place where we got stuck.
A gorilla-style chest beat drove both fists through the body. MonRig now measures where the torso's surface is and the fists stop there.
A Monthly | Yearly switch on the plans, new accounts that never lose a creature to a clock, and nothing unbaked in the gallery.
Two bake fixes found by re-baking every public creature at once.
Pick which files come into your Unity project, and re-bakes update the existing controller and folder.
Creatures that fly, float or swim can fly circles, loops, figure eights and spirals, or twirl, flip and roll on the spot.
Two new parts give a creature a face: eyelids that blink and close, and lips and mouth corners that follow the jaw.
Every jaw used to open upward. A roar, a bite or a cry now drops the chin.