Rig and animate slimes, ghosts and blobs online
MonRig rigs and animates slimes, puddings, snails, ghosts, spirits, wisps and jellyfish in the browser. Upload the mesh as FBX, GLB or OBJ, give it a skeleton (a starter skeleton you drag into place, a few clicked landmarks for Guided Rig, or Auto Rig's proposal), and every clip is generated from that skeleton, then baked as FBX and GLB for Unity, Unreal Engine, Godot, Blender or three.js. Rigging and previewing is free.
Body types
Blob (legless squash-and-scoot)
Squashes and scoots: a legless accordion motion.
Starter skeletons: Slime, Snail.
Floater (airborne, legless)
Bobs and drifts in the air and never touches the ground.
Starter skeletons: Ghost, Jellyfish.
Animations
A new creature here starts with these 16 clips, generated for its body type:
Optional clips that suit this anatomy (each one checks the rig and says what it needs, such as a tail, wings or a head):
Clip names stay the same on every re-bake, so an Animator state that points at Walk keeps working. Each clip has dials that change how it looks, from the gait to the tail carriage.
Before you upload
No legs, no problem: a slime squashes and scoots along the ground, a ghost or a jellyfish bobs in the air. One creature per file, in a neutral pose; MonRig rebuilds the upload from its geometry, so an existing skeleton in the file is replaced.
No creature of these body types has been published yet; the first one you publish appears here.
Other body types
Four-legged animals · Dragons and winged creatures · Insects, spiders and crabs · Snakes and serpents · Fish and sea creatures · Birds · Humanoids and two-legged characters · Dinosaurs and reptiles