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Triabit

A hexapod (six or more legs) creature by Zephir, rigged and animated in MonRig.

Body plan
hexapod (six or more legs)
Creator
Zephir
Skeleton
36 bones
Animation clips
16 baked
Published
2026-09-17
Last updated
2026-09-23

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Triabit — a hexapod (six or more legs) rigged in MonRig
Triabit, rendered from its rig in the MonRig editor.

How Triabit moves

Triabit was rigged as a hexapod (six or more legs): MonRig placed a role-tagged skeleton on the mesh (36 bones) and generated every clip procedurally from those roles — the gait clock, the foot planting, the attack timing and the follow-through all come from the anatomy, not from a motion library. The bake delivered 16 animation clips as an FBX with a generated Unity AnimatorController and animation events.

Configured moveset (15 clips):

IdleWalkRunBeamAttackAttack_1Attack_2Idle2HurtSpawnDefeatedJumpSleepMagicAttackVictoryDodge

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