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Thunderoar

A quadruped (four-legged walker) creature by Zephir, rigged and animated in MonRig.

Body plan
quadruped (four-legged walker)
Creator
Zephir
Skeleton
32 bones
Animation clips
17 baked
Published
2026-09-26
Last updated
2026-09-26

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Thunderoar — a quadruped (four-legged walker) rigged in MonRig
Thunderoar, rendered from its rig in the MonRig editor.

How Thunderoar moves

Thunderoar was rigged as a quadruped (four-legged walker): MonRig placed a role-tagged skeleton on the mesh (32 bones) and generated every clip procedurally from those roles — the gait clock, the foot planting, the attack timing and the follow-through all come from the anatomy, not from a motion library. The bake delivered 17 animation clips as an FBX with a generated Unity AnimatorController and animation events.

Configured moveset (16 clips):

IdleSpawnSleepAttack_1VictoryRun2JumpMagicAttackBeamAttackRunHurtIdle2Attack_2WalkDodgeDefeated

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