Geokko
A quadruped (four-legged walker) creature by Zephir, rigged and animated in MonRig.
- Body plan
- quadruped (four-legged walker)
- Creator
- Zephir
- Skeleton
- 26 bones
- Animation clips
- 16 baked
- Published
- 2026-09-17
- Last updated
- 2026-09-23

How Geokko moves
Geokko was rigged as a quadruped (four-legged walker): MonRig placed a role-tagged skeleton on the mesh (26 bones) and generated every clip procedurally from those roles — the gait clock, the foot planting, the attack timing and the follow-through all come from the anatomy, not from a motion library. The bake delivered 16 animation clips as an FBX with a generated Unity AnimatorController and animation events.
Configured moveset (16 clips):
IdleWalkRun2JumpAttack_2Idle2DefeatedBeamAttackRunSpawnSleepMagicAttackVictoryAttack_1DodgeHurt