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Geokko

A quadruped (four-legged walker) creature by Zephir, rigged and animated in MonRig.

Body plan
quadruped (four-legged walker)
Creator
Zephir
Skeleton
26 bones
Animation clips
16 baked
Published
2026-09-17
Last updated
2026-09-23

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Geokko — a quadruped (four-legged walker) rigged in MonRig
Geokko, rendered from its rig in the MonRig editor.

How Geokko moves

Geokko was rigged as a quadruped (four-legged walker): MonRig placed a role-tagged skeleton on the mesh (26 bones) and generated every clip procedurally from those roles — the gait clock, the foot planting, the attack timing and the follow-through all come from the anatomy, not from a motion library. The bake delivered 16 animation clips as an FBX with a generated Unity AnimatorController and animation events.

Configured moveset (16 clips):

IdleWalkRun2JumpAttack_2Idle2DefeatedBeamAttackRunSpawnSleepMagicAttackVictoryAttack_1DodgeHurt

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