Pondlet
A hopper (hops instead of walking) creature by Armend, rigged and animated in MonRig.
- Body plan
- hopper (hops instead of walking)
- Creator
- Armend
- Skeleton
- 26 bones
- Animation clips
- 16 baked
- Published
- 2026-10-04
- Last updated
- 2026-10-04

How Pondlet moves
Pondlet was rigged as a hopper (hops instead of walking): MonRig placed a role-tagged skeleton on the mesh (26 bones) and generated every clip procedurally from those roles — the gait clock, the foot planting, the attack timing and the follow-through all come from the anatomy, not from a motion library. The bake delivered 16 animation clips as an FBX with a generated Unity AnimatorController and animation events.
Configured moveset (11 clips):
Idle2WalkRunAttack_1SpawnSleepHurtAttack_2MagicAttackJumpBeamAttack
More public creatures
All public creatures → · Rig four-legged animals like Pondlet · How MonRig works