Litekik
A ground bird creature by Zephir, rigged and animated in MonRig.
- Body plan
- ground bird
- Creator
- Zephir
- Skeleton
- 28 bones
- Animation clips
- 16 baked
- Published
- 2026-09-26
- Last updated
- 2026-09-26

How Litekik moves
Litekik was rigged as a ground bird: MonRig placed a role-tagged skeleton on the mesh (28 bones) and generated every clip procedurally from those roles — the gait clock, the foot planting, the attack timing and the follow-through all come from the anatomy, not from a motion library. The bake delivered 16 animation clips as an FBX with a generated Unity AnimatorController and animation events.
Configured moveset (16 clips):
IdleWalkRunRun2JumpHurtDefeatedAttack_1Attack_2MagicAttackBeamAttackIdle2VictorySpawnSleepDodge