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MonRig vs AccuRIG

AccuRIG, Reallusion's free auto-rigger, is made for two-legged characters: its manual asks for a biped in A or T pose, and its motions come from the ActorCore motion-capture library. A dog, a dragon, a spider or a snake has no place in it. MonRig rigs those creatures in the browser and generates their animations from their own skeletons.

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AccuRIGMonRig
Body typesTwo-legged characters, including beastmen, minotaurs and birds on two legs22 body types: four-legged animals, dragons, birds, insects and spiders, snakes, fish, slimes and humanoids
How the skeleton is placedAutomatic joint guides you refine in a side view; A or T pose requiredA starter skeleton you drag into place, Guided Rig from a few clicked landmarks, or Auto Rig's AI-proposed landmarks you check
Where the animations come fromOver 4,500 ActorCore motion-capture clips to retarget, sold separatelyGenerated from the creature's own skeleton: 16 core clips for every creature and 37 optional ones by anatomy, steered with dials
OutputFBX (presets for Unreal, Unity, Blender, Maya and others), USDFBX and GLB with every clip; for Unity an AnimatorController and animation events
Runs inDesktop app with an ActorCore accountWeb browser, nothing to install
PriceRigging free; motions bought separatelyRigging and previewing free; baking and downloads paid per creature (credit packs from €10, plans from €19 a month)

When AccuRIG is the better choice

For a humanoid or a two-legged beast that should move like a person, AccuRIG is free, rigs the hands down to the fingers, and opens a library of thousands of motion-capture clips. Use it.

When MonRig is

Questions

Can AccuRIG rig a quadruped?

AccuRIG's pages describe biped rigging only (including two-legged fantasy creatures and birds); four-legged animals are not mentioned. MonRig has starter skeletons for dogs, cats, horses, elephants, giraffes, four-legged dragons and more.

Is MonRig free like AccuRIG?

Rigging and previewing in MonRig are free for up to three creatures; baking and downloading the files is paid per creature. AccuRIG's rigging is free and its motion clips are sold separately.

Can I use both in one game?

Yes. Both export FBX for Unity and Unreal. Many games take their humanoids from one tool and their creatures from another.

AccuRIG, ActorCore and Reallusion are trademarks of Reallusion Inc. MonRig is independent and not affiliated with Reallusion. What this page says about AccuRIG is taken from Reallusion's own pages, checked on 17 October 2026: www.reallusion.com/auto-rig/accurig/default.html, manual.reallusion.com/AccuRig-2/2.0/01-welcome/welcome.htm, magazine.reallusion.com/2025/07/14/accurig-2-debuts-direct-in-app-access-to-4500-actorcore-motions. Something out of date? Write to contact@monrig.com and we correct it.

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