Maestrix
A quadruped (four-legged walker) creature by Zephir, rigged and animated in MonRig.
- Body plan
- quadruped (four-legged walker)
- Creator
- Zephir
- Skeleton
- 0 bones
- Animation clips
- not baked yet
- Published
- 2026-09-26
- Last updated
- 2026-09-26

How Maestrix moves
Maestrix was rigged as a quadruped (four-legged walker): MonRig placed a role-tagged skeleton on the mesh (0 bones) and generated every clip procedurally from those roles — the gait clock, the foot planting, the attack timing and the follow-through all come from the anatomy, not from a motion library. The moveset below is configured; it becomes an FBX with Unity animation events when its maker bakes it.