Name your clips anything
Rename any clip with ✎, in any language; the gallery shows which base clip it came from.
Clip names are the animation names in your FBX and GLB, and the state names in Unity, so they should be yours. Every clip tab now has a ✎ rename button, and the add and duplicate dialogs take any name: letters of any script, digits, spaces and common punctuation.
In the gallery, a clip with its own name shows a small ⓘ: tap it to see which base clip it was made from.