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· Changelog · New

Many tails, each with its own timing

A creature with two or more tails no longer swings them all in lockstep. Every tail after the first gets its own timing and swing. One-tailed creatures do not change.

Six tails that all move exactly the same look like one tail drawn six times.

  • On creatures with two or more tails, every tail after the first now swings out of step: its own timing, its own size of swing, and its follow-through reacts a little later.
  • The first tail is untouched, so a one-tailed creature bakes exactly as before.
  • Moves that use the tails on purpose (the tail whip, the Roar lash, curls) keep them together.
  • Your multi-tailed creatures change on their next bake.

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