Defeated no longer sinks through the floor
In every Defeated style the body went through the floor at the moment of impact, on every creature. It now stops at the floor and still bounces.
When a creature falls in Defeated, the impact was made deliberately hard: the body pushed past its resting height for a few frames to sell the hit. On a mesh that meant the torso went through the floor: by up to 9 cm on a typical creature, by 17 cm in a backflip on a four-legged one, and by 45 cm in the worst case we measured.
The body now stops at the floor and keeps its bounce, in every grounded style (topple, collapse, backflip, crumble, deflate, shatter, drift down). The resting body afterwards is where it was. Creatures that were left lying partly under the floor now lie on it.
The spin kick had a similar fault: at a low kick, the kicking toe dipped under the floor. It now stays on top.
Both apply on the next bake.