Bouncier movement: a Hop dial, and Run2 as a real bound
Walks can hop, and the Run2 bound now has flight, landing and nine dials.
Hop is a new dial on Walk and Run: at 0 nothing changes, turned up the whole creature leaves the ground on every beat and lands on the foot that is about to touch down, like a happy little piglet.
Run2 was rebuilt as a proper bound: the body flies, lands on the front legs with a visible squash, gathers and pushes off again. New dials for airtime, hop height, landing impact, crouch, leg tuck, rocking, spine flex, lean, head nod and arm swing.