Home›News›Better rigs on AI-generated models, and shoulders where you put them
· Changelog · Fixed

Better rigs on AI-generated models, and shoulders where you put them

Models from AI generators skin cleanly, feet and toes sit flat on the ground, tails go all the way to the tip, and shoulders no longer slide into the chest.

A test creature from an AI 3D generator showed how differently those models are built:

  • Split seams are welded before skinning. Such a model can arrive as thousands of separate pieces along its seams, and skinning failed on them. MonRig now welds the seams first, so the model skins as one body.
  • Feet and toes lie flat on the ground, a foot joint on the floor counts as ground contact, and small paws get their toe bone too (the rule that finds the toes had been set for a gorilla's long feet).
  • Tails go past their tip marker when the mesh does, instead of being cut off where the marker sits.
  • Dog and cat front legs in the guided rig were built like hind legs. They now bend like front legs.

And one fix for everyone: shoulders stay where you put them. For arms that rest against the body, a rule meant for hips pulled the shoulder into the chest, and the upper arm then cut across the armpit. That rule now applies to legs only.

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