Home›News›Attacks with real footwork
· Changelog · Improved

Attacks with real footwork

Tail whips, pounces, spin kicks and lunges now step, leap and land instead of sliding.

Feet that are on the ground now stay where they are. Attacks that move the body got proper footwork:

  • Tail whip: the creature leaps, turns in the air, lands and steps back into place
  • Pounce (Attack 1): a real leap into the tackle, with a new Pounce height dial
  • Spin kick: a leaping spin on four legs, a pivot on the standing foot for two, with a new leg spread dial
  • Bite, headbutt and sting lunges step into the strike

The body now starts every attack at exactly the height it stands in Idle, so blends between clips no longer pop.

More from MonRig

· Changelog · New

Auto rig for insects, spiders, scorpions and crabs

· Changelog · Improved

Many-legged creatures: the leg count first, a knee on every leg

· Changelog · New

Creatures really sleep now — and can lie down first

· Changelog · New

Auto rig: your first three creatures are free

All news → · Changelog · RSS

Get new posts by emailNew features, changelog highlights and articles — a few times a month at most. Unsubscribe with one click in every mail.

We send a confirmation link first. Privacy