A tidy Animator Controller in Unity
The Unity importer lays out the controller it generates instead of Unity's diagonal staircase.
The Animator Controller that the MonRig importer generates now has a layout: Any State and Locomotion on the left, every clip state in one column, the looping clips after a gap. Re-baking a creature adds its new states under the column and never moves states you arranged yourself.
MonRig also has a YouTube channel now: @MonRigCom.