Plate I — Front
X → ↑ Z · middle-drag pan
Plate II — Side
Y → ↑ Z · middle-drag pan
Plate III — Top
X → ↑ Y · middle-drag pan
Plate IV — Perspective
right-click place · drag orbit · middle-drag pan
f – place a skeleton to preview
coil hold — VFX telegraph release settle hitbox VFX window drag the beat edges
Specimen — none loaded
Drop an .fbx, .glb or .obj here
or a saved .json rig · or click to browse
Options
Add part drop a template, then drag joints
Pick a part → it drops selected. Press G to move it into place, S to scale it to fit, right-click the model to drop. Drag any joint to fine-tune. Shift-click bones to select several; Del deletes them.
Skeleton 0 bones
Behaviour
Personality multipliers
Per clip Idle
Dimmed knobs inherit the global value. Move one and it overrides for this clip only.
Derived read from geometry
load a model